Pixel sprites
Hard edges, 4–32 colours and an optional outline at 48, 64, 96 or 128 pixels.
Pixel fusion sprites
Turn any fusion into a pixel sprite.
Result
An Infinite Fusion Sprite Generator creates a pixel-art sprite of a fused Pokémon. This generator fuses any 2 of the 1,025 Pokémon, shrinks the result to 64, 96 or 128 pixels, hardens the edges, reduces the colours and adds a dark outline, then exports the sprite as a PNG.
Umbreon
GengarPixel sprite maker
To make an Infinite Fusion-style pixel sprite, pick two Pokémon, then set the sprite size, colour count, outline colour and background. The calculator turns the fusion into a pixel sprite you can download.
Pick two Pokémon
Choose a Head and a Body from 1,025 Pokémon.
Tune the pixels
Choose 48–128 px, 4–32 colours, an outline colour and a background.
Download the sprite
Download the sprite at its true pixel size.
Pixel sprite pipeline
The Infinite Fusion Sprite Generator works in 4 pixel steps after the fusion: it scales the artwork down to the chosen size, sets every pixel to fully opaque or fully transparent, rounds each colour to fewer shades and draws a 1-pixel dark outline around the shape.
Automatic sprites and custom sprites
Pokémon Infinite Fusion uses hand-drawn custom sprites by fans for many fusions. This generator makes automatic sprites, which work as quick previews or as a starting sketch for a hand-drawn sprite.
Pixel sprite ideas
Infinite Fusion sprite ideas look clearest in 4 groups: compact Pokémon, dark palettes, bright palettes and classic Kanto pairs.
Compact Pokémon such as Pikachu, Jigglypuff and Gengar keep clear outlines at 64 pixels.
Dark palettes from Umbreon, Gengar and Darkrai give sprites strong contrast.
Bright palettes from Pikachu, Charizard and Ho-Oh make colourful pixel sprites.
Kanto classics fuse the original 151 Pokémon in the pixel style of the early games.
Fusion sprite tool
The Infinite Fusion Sprite Generator has 6 features: pixel sprites, sprite stats, type colours, fusion names, sprite exports and private rendering.
Pixel sprites
Hard edges, 4–32 colours and an optional outline at 48, 64, 96 or 128 pixels.
Sprite stats
The result card keeps the 6 blended base stats next to the sprite.
Type colours
The fusion's 2 types stay on the result card next to the sprite.
Fusion names
Sprite files are named after the fusion, such as umbrgar-sprite-96px.png.
4 to 32 colours
Limit the sprite to 4–32 colours, choose an outline colour and pick a background.
Private rendering
Sprites are processed in your browser only.
Umgar
Sprite finder
To find fusion sprites by type, choose 2 types below. The finder ranks the strongest of 1,050,625 fusions for that type pair, ready to turn into a pixel sprite.
2,128 fusions match · Top 12 by base stat total
Where fans find more fusion ideas
Sprite dex
The sprite dex covers 1,025 Pokémon across 9 generations, from the Game Boy sprites of Pokémon Red and Blue to the Nintendo Switch models of Pokémon Scarlet and Violet.
New Pokémon species per generation
Generation I · 1996
Pokémon Red and Blue
✓ Available in this generator
Generation II · 1999
Pokémon Gold and Silver
✓ Available in this generator
Generation III · 2002
Pokémon Ruby and Sapphire
✓ Available in this generator
Generation IV · 2006
Pokémon Diamond and Pearl
✓ Available in this generator
Generation V · 2010
Pokémon Black and White
✓ Available in this generator
Generation VI · 2013
Pokémon X and Y
✓ Available in this generator
Generation VII · 2016
Pokémon Sun and Moon
✓ Available in this generator
Generation VIII · 2019
Pokémon Sword and Shield
✓ Available in this generator
Generation IX · 2022
Pokémon Scarlet and Violet
✓ Available in this generator
| Generation | Games | First release | Platform | National Dex | New species | Possible fusions |
|---|---|---|---|---|---|---|
| I | Pokémon Red and Blue | 1996 | Game Boy | 1–151 | 151 | 22,801 |
| II | Pokémon Gold and Silver | 1999 | Game Boy Color | 152–251 | 100 | 63,001 |
| III | Pokémon Ruby and Sapphire | 2002 | Game Boy Advance | 252–386 | 135 | 148,996 |
| IV | Pokémon Diamond and Pearl | 2006 | Nintendo DS | 387–493 | 107 | 243,049 |
| V | Pokémon Black and White | 2010 | Nintendo DS | 494–649 | 156 | 421,201 |
| VI | Pokémon X and Y | 2013 | Nintendo 3DS | 650–721 | 72 | 519,841 |
| VII | Pokémon Sun and Moon | 2016 | Nintendo 3DS | 722–809 | 88 | 654,481 |
| VIII | Pokémon Sword and Shield | 2019 | Nintendo Switch | 810–905 | 96 | 819,025 |
| IX | Pokémon Scarlet and Violet | 2022 | Nintendo Switch | 906–1025 | 120 | 1,050,625 |
Pokémon Infinite Fusion (PIF), a free fan game for PC, uses a larger fusion dex with every Gen I and Gen II species plus selected later species, and fans have drawn thousands of custom fusion sprites for the game.
Fusion sprite FAQ
To make an Infinite Fusion-style sprite, fuse two Pokémon here, choose a size and colour count, and press Download pixel sprite. Sizes go from 48 to 128 pixels.
No, these are automatic pixel sprites made from recoloured official artwork. Pokémon Infinite Fusion uses its own sprites, many of them hand-drawn by fans.
96 pixels is a good default size for a fusion sprite: large enough for details and small enough for a clean pixel look. Use 64 pixels for icons and 128 pixels for more detail.
Yes, set the colour count from 4 to 32 and pick any outline colour. For your own sprite, use the Pokemon Fusion Generator with Custom Sprites.
No, automatic sprites are not accepted as custom sprites in Pokémon Infinite Fusion, which collects hand-drawn sprites through its own community. Use the pixel preview as a reference for your own drawing instead.